Elven Intro
Chapters 1-5

The Progression pages are fake tables. Similar items from each of the chapter groups are nicely aligned if you’re using a desktop computer, but we’re forced to stack the information when you’re on a mobile.

# Scope

The Progression pages present the core Elvenar Buildings, Chapter by Chapter, with a particular emphasis on:
—Levels that will be released
—Building Footprints that change
—Population Requirement increases
—Production Rate increases

Too keep everything nicely aligned, we use a placeholder to indicate that a building isn’t upgraded in the current chapter, or that it won’t be available at all until you’re in a later chapter.

# Elven Chapter 01

01 Neighborly Help and
Magic Academy

01-05 6x6 78 Main Hall Storage(340K)
01-03 2x2 31 Res Coins(148/h 6h)
01-01 2x2 80 MRes Coins(295/h for 6h)
01-04 2x2 18 Workshop Supplies(94/h)
01-01 2x2 40 MWorkshop Supplies(141/h)
01-01 3x4 50 Trader Tier 1(Marble - Gems)

01-05 4x3 22 Barracks Weight(1x3)
01-04 2x2 18 Armory Weight(6x3 each)
Chapter 02 for the Training Grounds
Chapter 07 for the Mercenary Camp

01-05 1x2 020 Marble (22/d)
01-04 2x2 036 Steel (38/d)
01-06 2x1 022 Planks (25/d)
Chapter 02 for Crystal
Chapter 02 for Scrolls
Chapter 02 for Planks
08-15 4x5 271 Elixir (571/d)
08-15 5x4 271 MDust (618/d)
09-15 4x5 222 Gems (571/d)

01-05 3x3 000 Builders Hut Slots(5)
01-05 5x5 000 Magic Academy Slots(5)

# Elven Chapter 02

02 Fellowships and
Fellowship Adventures

06-09 6x6 107 Main Hall Storage(340K)
04-07 2x3 28 Res Coins(425/h 8h)
02-02 2x2 170 Magic Residence(720/h 7.5h)
05-08 3x2 32 Workshop Supplies(249/h)
02-02 3x2 103 MWorkshop Supplies(370/h)
01-01 _______ Trader continues

06-09 5x4 134 Barracks Weight(2x4)
05-08 3x3 42 Armory Weight(17x4 each)
01-04 3x3 038 Training Grounds (11/h 3 Slots)
Chapter 07 for the Mercenary Camp

06-09 2x2 038 Marble (72/d)
05-08 2x3 033 Steel (97/d)
07-09 2x2 048 Planks (78/d)
01-06 3x2 092 Crystal (28/d)
01 3x3 113 Scrolls (41/d)
01 2x3 084 Silk (28/d)
01 4x3 211 Elixir (75/d)
01 4x3 192 Magic Dust (56/d)
01 3x4 173 Gems (56/d)

01 4x4 000 Tome (98.4S/Quest 1KPS/d)
01 3x3 000 GA (246K/3h Coins 3801 Pop

__-__ Fellowships
chapter 06 Settlement Warehouse

# Elven Chapter 03

03 Events Overview

10-15 6x6 332 Main Hall Storage(44.0K)
08-15 3x3 50 Res Coins(1500/h 12h)
03-03 2x3 250 MRes Coins(1044/h 9h)
09-15 4x3 130 Workshop Supplies(828/h)
03-03 3x2 152 MWorkshop Supplies(520/h)
01-01 _______ Trader continues

10-15 6x5 166 Barracks Weight(3x5)
05-08 _______ Armory continues
01-04 _______ Training Grounds continues
Chapter 07 for the Mercenary Camp

06-09 ______ Marble continues
05-08 ______ Steel continues
07-10 ______ Planks continues
07-10 3x3 111 Crystal (179/d)
01 3x3 113 Scrolls (41/d)
01 2x3 084 Silk (28/d)
01 4x3 211 Elixir (56/d)
01 4x3 192 Magic Dust (56/d)
01 3x4 173 Gems (56/d)

01 4x4 000 Tome (98.4S/Quest 1KPS/d)
01 3x3 000 GA (246K/3h Coins 3801 Pop

chapter 06 Settlement Warehouse

# Elven Chapter 04

04 Ancient Wonders and
Completing Provinces

10-15 ________ Main Hall continues
08-15 ________ Residence continues
04-04 3x3 540 MRes (2608/h 10.5h)
08-15 ________ Workshop continues
04-04 4x3 430 MWorkshop Supplies (1310/h)
01-01 _______ Trader continues
<<-05 5x5 000- MAcademy (2h/Relic)

10-15 ______ Barracks continues
09-15 4x4 98 Armory Weight(40x5 each)
01-04 _______ Training Grounds continues
Chapter 07 Mercenary Camp

09-15 3x2 072 Marble (173/h)
11 -15 3x3 064 Steel (257/h)
10-15 3x2 093 Planks (173/h)
07-10 ______ Crystal continues
34-34 5x6 4000 Scrolls (1300/h)
34-34 5x6 4000 Silk (1300/h)
34-34 5x7 3000 Elixir (1330/3h)
34-34 5x7 3250 MDust (1240/3h)
34-34 5x7 3000 Gems (1330/3h)

01-35 4x7 000 Ancestral Resting Place
TMages (24-249/3h) Decay (9.1%-1%)
01-35 6x3 000 Scouts’ Tavern
Scouting (94%-40%) Help (Chests 4-7)

22-00 8X8 750 Whale Bay

# Elven Chapter 05

05 Tournaments and
Spire of Eternity (Soon)

10-15 ________ Main Hall continues
08-15 ________ Residence continues
05-05 3x3 700 MRes (2608/h 11.5h)
08-15 ________ Workshop continues
05-05 4x3 540 MWorkshop Supplies (1490/h)
01-01 _______ Trader continues
<<-05 5x5 000- MAcademy (2h/Relic)

10-15 _______ Barracks continues
09-15 _______ Armory continues
05-08 3x4 067 Training Grounds (49/h 4 Slots)
Chapter 07 Mercenary Camp

10-15 _______ Marble continues
09-15 _______ Steel continues
10 -15 _______ Planks continues
36-__ 5x6 8000 Crystal (1740/h)
36-__ 6x5 8000 Scrolls (1740/h)
36-__ 5x6 8000 Silk (1740/h)
36-__ 5x7 9000 Elixir (1480/h)
36-__ 5x7 9000 MDust (1480/h)
36-__ 5x7 9000 Gems (1480/h)

01-35 3x7 000 Tournament Fan Curve
Seeds (1/Tour Pt) Decay (9.1%-1%)
01-35 6x3 000 Altar of Eternity
HR (38-373/3h) Seeds (1-83/Chest)

22-00 8X8 750 Whale Bay

# Wiki Links

Elvenar Wiki >>Next

01-49 Main Hall Storage & Visitation Buffs
01-49 Residence (Population & Coins)
01-22 Magic Residence (Pop & Coins)
01-49 Workshop (Supplies)
01-20 Magic Workshop (Supplies)
01-09 Trader Global (Tier 1, Sentient, Ascended)
01-05 Magic Academy Global (Odds & Ends)

01-44 Barracks (Balanced Combat)
01-44 Armory (Squad Size & Time)
01-35 Training Grounds (Close Combat)
01-27 Mercenary Camp (Far Combat)

01-36 Marble
01-36 Steel
01-36 Planks
01-36 Crystal
01-36 Scrolls
01-36 Silk
01-36 Elixir
01-36 Magic Dust
01-36 Gems

04-22 Ancient Wonders (2 per Chapter)



05-22 Settlements (Guest Race Portals)